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**Latest Updates will be posted on website first:**
https://ultrawidehud.lol
**What it does**
On a 21:9 or 32:9 monitor, League spreads the HUD across the full width of the
screen. The minimap sits in the far right corner, the team frames in the far
left, and your eyes have to travel the whole panel to read either. This mod
moves those elements inward so they sit closer to the centre of your view,
roughly where they'd be on a 16:9 display.
Elements repositioned:
- Minimap
- Ally and enemy team frames
- Target frame (the champion portrait above the ability bar)
- Buff and debuff bars
- Enemy respawn timers
- Scoreboard and objective timers
Works in Summoner's Rift, Arena and Swarm.
Nothing about gameplay changes — this only moves interface elements. No new
information is shown, nothing is hidden, and no textures are replaced.
How to install
1. Install [LTK Manager](https://github.com/LeagueToolkit/ltk-manager) if you
don't have it.
2. Click Install with LTK Manager above, or download the .fantome and drag
it onto the LTK Manager window.
3. Tick the mod in your library and hit **Patch**.
4. Launch the game.
Test in Practice Tool first after any patch.
Patch updates
League's UI files change most patches, and when they do the mod stops applying
until it's rebuilt. I rebuild it against each new patch rather than porting the
old files forward, so updates land here shortly after the patch goes live. If
the HUD snaps back to the screen edges, check for a new version.