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> **NOTE:** This mod only works with the base map (SR / Modern). It is not recommended to use this mod in Classic mode, as it will cause the game to crash.
### Overview
A complete visual replacement of League of Legends lane minions with Dota 2 lane creeps.
### Assets
All minions have been replaced with their Dota 2 lane creep counterparts.
The Super Minion has been replaced with the Hulk creep, since Dota 2 has no direct Super Minion equivalent.
The textures were adjusted to include lighting and shadows that better match League's visual style.
### Animations
The creeps use their original animations, including attack, movement, idle, death, and other animations. The animations were selected based on personal preference.
All buff bones have also been transferred.
### Model Scale
The model sizes were increased compared to the original minion models:
* Melee: +14.9%
* Ranged: +9.2%
* Siege: +2.7% *(Red)* / −8.1% *(Blue, adjusted to match the same size)*
* Super: +14.3%
### Unit Icons
Each minion has its own original Dota 2 icon displayed when selecting the unit. *(Super Minions use a custom icon)*
### Compatibility
Works on Summoner’s Rift. *(Modern)*
### Credits
All Dota 2 assets used in this mod are property of Valve Corporation.
This mod was created for entertainment purposes only.
### Known Issues
*There are minor visual discrepancies with the Baron buff VFX. This only affects the Ranged Minion and Siege Minion, specifically the Ground Buff, Staff and Barrel buffs.*
*Game crashes in Classic mode due to missing hashes.*
### Feedback
If you encounter issues, have suggestions, or want to share feedback, feel free to contact me on Discord
Discord: **dear_agony** (Dear Agony#9179)